•In what ways does your media product use,
develop or challenge forms and conventions of real media products?
Our media product uses the surroundings to reflect the mood of the song, as we needed a location that would include fast action pieces, choosing the skate park allowed us to record people hanging out with friends and performing tricks on BMX's. Using editing software we were able to tamper with the speed of the recordings and make the action seem a lot more upbeat. By cutting these recordings in the right place it enabled us to add it to our piece to fit in with the beats making the piece look upbeat and individual.
The ancillary tasks fit conventions for our music video and the conventions of that genre, this is due to the synergetic relationship we have built between the ancillary tasks and the music video as it includes the same character throughout. using photoshop we have manipulated the character to follow on with the 'crazy' theme expressed throughout the video. The inside cover also reflects the video as we take a snapshot from the suspension bridge and split it into two, one color and one side black and white, this theme is prominent throughout our video, therefor strengthening the synergetic relationship. Our digipak fits with conventions found in remix's, due to the simplicity as there is low funds for album artwork.
The poster also follows a similar style, creating a synergetic relationship between all of the projects. The poster does it job and promotes the album by including a similar theme to avoid confusion. The poster is the same grey as found on the digipak and also sports the same character. We continues the 'crazy' theme on the poster too by ghosting the top and bottom image, but didn't want to over do it so left the middle image looking relatively normal. The name of the album and the artists' name were put in extremely bold font which we found to be the most successful after researching similar artists such as 'rudimental' who have a great success. also due to research we knew that we should include quotes and reviews to make our poster seem more legit and to encourage listeners to purchase the album. We also layered an image of the digipak onto the poster so people would find it easier to purchase.
DEVELOP
Although one of our locations fits well with the conventions found in a urban dance video (the skate park) we decided to develop an idea and use the Suspension Bridge and its green surroundings. This goes against conventions as they usually involve being in a club with heavy lighting where as ours is in a outdoor location with a lot of natural light. However we still include the dance element so it wouldn't exactly challenge conventions, instead it makes the viewers question the sanity of the main character and therefor makes it more thought provoking.
The music for our video could be deemed as developing real media products as we decided to feature a remixed piece by Andy C, instead of Major Lazer's original. This allowed us a lot of leverage as due to research we found that no remix song had an actual video instead it featured the DJ playing the set to a live crowd. We instead were able to use our own ideas for our piece which ended up developing some of the usual conventions.
CHALLENGE
Our media product challenges conventions of an urban dance video as it goes against the usual norm of dance; this including hip-hop and street dance in which the participants would be based in a club and involve a lot of jumping and unstyled dance routines. Instead we played with the idea of including Ballet, something rarely seen in urban videos due to the nature of ballet being more elegant than the harshness of dance music. The care taken in Hannah's steps is increased due to the harsh surroundings of the skate park in which we set it in, this makes her look out of place and supports the idea of 'crazy' featured in the music video.
The character all round challenges those found in usual urban music videos, this is due to aspects such as her costume which feature a pink cat jumper and no skin on show which is a contrast to the promiscuous females found in usual dance videos. She also features minimal make up and casual hair which again defys conventions found in usual videos.
•How effective is the combination of your
main product and ancillary texts?
The combination have created an extremely strong synergetic relationship and all work in ways to favour one another all containing similar aspects. To create it so successfully we made sure to include these things:
1. We chose to use the same character on all of our pieces, this was to create familiarity, it also enabled our pieces to interlock. Having a different character may have confused the viewers and potentially decrease the amount of publicity. Hannah looks good infront of the camera so this made it easy to make the pieces look professional.
2. Keeping the same effects on all of our pieces made it look genuine, for example the most obvious would be the ghosting effect found throughout our video and on both the digipak and the poster. Having the same effect made and obvious connection between all of the products.
3. Location played a key part in keeping continuity throughout all of the pieces, the poster and the digipak both include a plain grey background which we thought made the pieces look less 'busy' and created a good background to our exaggerated pictures. The middle of the digipak sports the same image found in the music video, the suspension bridge shot was split straight down the middle with one side being color and the other being black and white which also reflects a effect found throughout the video. All of these connections helped keep the synergy strong and easily identified.
•What have you learned from your audience
feedback?
•How did you use new media technologies in
the construction and research, planning and evaluation stages?
Throughout research and planning we used new media products such as youtube, youtube convertor, Shazam and Blogspot.
The mobile app Shazam allowed us to learn the name and artist of our chosen song, using the hidden database stimulated by the recording of the song. This allowed us to access the song without numerous hours of searching.
The website www.youtube.com allowed us to access the videos we had in mind to analyse, having such a easily accessible and clear site, allowed us to analyse the videos to great detail and perhaps even gain inspiration from them. We also searched our song and listen to it multiple times, stimulating ideas.
Using youtube converter we managed to turn the youtube song into a downloadable mp3 file which we then cut using garage band and used it in our featured piece.
Blogspot allowed us to post all our new ideas and research online almost immediatly, this ment the idea was still fresh. It also allowed us avoid writing it on bits of paper that may get lost instead it is all saved on an online account which can be accessed almost anywhere.
Spreadsheets allowed us to work out percentages and ratios of the target audience we were insterested in, putting the data into graphs and tables allowed it to become a lot more clear what aspects we needed to work on. It also allowed us to create schedules of all the shots needed and the times and dates we were both available to work on.
Filming
We were lucky enough to have a camera from home we could record with a Cannon SLR, this ment we were able to record whenever we wanted to without having to borrow one from anyone. Also as neither of us live far from the location we could go and film if their happened to be any needed.
The tripod made our shots steady which increased the professional element we were going for, as even on a rough surface and fast movements it kept the shot steady. It also allowed us to reach some tricky angles (cut to suspension bridge shot) all the while maintainin reshots g the steady frame. Using a tripod also allowed us to create a vary of different angles.
Having a phone and social networking sites allowed me and my partner to discuss any changes we wanted to be made on the piece and also arrange times to meet up and film. It also allowed us to frequently check weather forecasts and what time sunset was.
Editing
Using the software iMovie we could edit all of our rough footage into our final polished piece. It had a big enough space to upload the numerous minutes of footage which on the camera looked useless however once cut down we found a lot of it to be of great quality. iMovie allowed us to access our piece in the exact place we left it with all of editing still intact. All of our transitions including blackouts, fade ins (the beginning) and fade outs (ending) were from the software.
The software made manipulating the clips into black and white easy and allowed us to position the clips into any order we wished while allowing us to skim milliseconds off them.Having our edited music saved in iTunes software it was easy to import into iMovie as they are both supported by Apple.
The ancillary tasks were made possible by Photoshop which we used for both the poster and the digipak, the software allowed us to make our visions real. Our font was selected out of the hundreds available on photoshop, the style we wanted to go for was presented in numerous ways before we finally found the perfect bold font. Our main images were manipulated to make the main character seem as though she was moving / had two heads also known as 'ghosting' this was made possible by importing the same image again on a different layer and placing it on top, we then had to change the opacity to make it almost see-through. The good thing about layers is they can be added and deleted easily without any outstanding work being effected.